Your browser does not support javascript! Please enable it, otherwise web will not work for you.

Staff Software Engineer, Unreal Ecosystem

Home > C/C++ programming jobs

Staff Software Engineer, Unreal Ecosystem in Australia

  • Riot Games
  • Full time
  • Email
  • Sydney

Responsibilities

  • Lead the design, development, and maintenance of shared libraries, plugins, and tools used by multiple game teams.
  • Drive technical roadmapping and long-term architectural direction for platform capabilities.
  • Champion technical designs, navigate tradeoffs, and build alignment across teams and disciplines.
  • Plan and sequence multi-month technical initiatives and cross-team work.
  • Lead code reviews, testing strategy, engineering excellence, and continuous improvement practices.
  • Document technical decisions and communicate details across teams.
  • Participate in on-call rotations, resolve live incidents, conduct root-cause analyses, and implement systemic fixes.
  • Mentor engineers and help develop technical and soft skills across disciplines.

Requirements

  • Bachelor’s degree in Computer Science or a comparable field, or equivalent experience.
  • 6+ years of professional software development experience.
  • 4+ years of professional experience and proficiency with C++.
  • Strong understanding of data structures, algorithms, concurrency, and software engineering fundamentals.
  • Experience leading technical work that impacts multiple teams and driving technical direction.
  • Experience building software for other engineering teams and navigating cross-team dependencies.
  • Experience designing solutions, reviewing designs, mentoring engineers, and collaborating cross-functionally.
  • Strong communication skills, including the ability to articulate tradeoffs and build alignment.

Benefits

  • Open paid time off, paid parental leave for primary and secondary carers, and flexible work schedules.
  • Co-op gaming areas, a play fund, and snacks.
  • Medical insurance covering employees and dependents.
  • Employee Assistance Program and wellness fund.
  • Donation matching of time and money to registered charities.
  • Learning and development opportunities.
  • Full-time Australia-based role; Sydney employees work on-site, while eligible candidates elsewhere in AEST-aligned Australia may work remotely.
  • Relocation assistance and appropriate work-visa sponsorship are available for eligible candidates who are based in or relocate to Sydney.

Riot Games

Since 2006, Riot Games has stayed committed to changing the way video games are developed, published, and supported for players. From our first title, League of Legends, to 2020’s VALORANT; we have strived to evolve the community with growth in Esports, and expansion from games into entertainment...

Similar positions

Senior Software Engineer, Simulation

  • ATOMS
  • Full time
  • USA
  • 09/13/2026
  • Salary: $195k - $246k/yr
  • San Francisco, CA

Senior Software Engineer, Simulation

  • CloudKitchens
  • Full time
  • USA
  • 09/13/2026
  • Salary: $195k - $246k/yr
  • San Francisco, CA

Senior Sr Staff AI Infrastructure

  • DiDi
  • Full time
  • USA
  • 09/13/2026
  • Salary: $170k - $351k/yr
  • San Jose, CA

Software Engineer, Battlespace Awareness

  • Anduril Industries
  • Full time
  • USA
  • 09/13/2026
  • Salary: $191k - $253k/yr
  • Waltham, MA

Software Engineer, Battlespace Awareness

  • Anduril Industries
  • Full time
  • USA
  • 09/13/2026
  • Salary: $165k - $218k/yr
  • Broomfield, CO