Your browser does not support javascript! Please enable it, otherwise web will not work for you.

Software Engineer I, Perception

Home > C/C++ programming jobs

Software Engineer I, Perception in USA

  • True Anomaly
  • Full time
  • Email
  • Denver, CO

Responsibilities

  • Implement Extended Kalman Filters, Hungarian data association, and track-management logic for multi-object tracking.
  • Train neural networks for object detection, classification, threat discrimination, and re-identification using models such as YOLO and ResNet.
  • Build hybrid perception pipelines combining neural detections, classical tracking, coordinate transformations, and angle-only navigation measurements.
  • Develop image-processing chains including hot-pixel filtering, adaptive thresholding, centroiding, connected-component analysis, and star-catalog matching.
  • Quantize and deploy neural networks to edge hardware using C++ inference engines and optimize them for space-qualified processors.
  • Implement transformations from pixel coordinates through camera and body frames to ECI while accounting for lens distortion and attitude uncertainty.
  • Generate synthetic spacecraft imagery and labeled datasets using Blender and domain randomization.
  • Validate end-to-end performance through software-, processor-, and hardware-in-the-loop testing with real camera feeds.

Requirements

  • Currently pursuing or recently completed a bachelor's or master's degree in computer science, electrical engineering, robotics, aerospace engineering, or a related technical field.
  • Coursework in computer vision and estimation theory, or willingness to learn both.
  • Proficiency in Python and some exposure to C++.
  • Familiarity with either classical tracking and data association or deep learning and neural-network training.
  • Understanding of linear algebra, probability, and coordinate transformations.
  • Ability to read and implement research from robotics and machine-learning venues such as ICRA, IROS, CVPR, and NeurIPS.
  • Strong debugging skills involving lost tracks, numerical instability, and model failure modes.
  • U.S. citizenship or other qualifying authorization required for ITAR and facility-access requirements.
  • Preferred experience includes Extended Kalman Filters, multi-object tracking, state estimation, PyTorch or TensorFlow, YOLO, Faster R-CNN, coordinate frames, ONNX, TensorRT, OpenCV, Blender or Unreal, data-association algorithms, embedded deployment, ROS, and multimodal sensor fusion.

Benefits

  • Three-month temporary employment engagement with potential conversion to regular employment based on performance and business need.
  • Onsite work near Centennial, Colorado or Long Beach, California.
  • Base salary is listed as $75,000 in Denver or $80,000 in Long Beach.
  • U.S. work authorization eligibility is required for government and space-technology work.

Salary: $75k - $80k/yr

True Anomaly

True Anomaly is the only defense technology company focused exclusively on space defense. Founded in 2022 by ex-U.S. Space Force members, True Anomaly designs and builds advanced systems for space superiority: agile and powerful spacecraft platforms, mission software engineered for unmatched comm...

Similar positions

Senior Software Engineer, Simulation

  • ATOMS
  • Full time
  • USA
  • 09/13/2026
  • Salary: $195k - $246k/yr
  • San Francisco, CA

Firmware Engineer II

  • Varda Space Industries
  • Full time
  • USA
  • 09/13/2026
  • Salary: $144k - $184k/yr
  • El Segundo, CA

Senior Software Engineer, Simulation

  • CloudKitchens
  • Full time
  • USA
  • 09/13/2026
  • Salary: $195k - $246k/yr
  • San Francisco, CA

Software Engineer, Battlespace Awareness

  • Anduril Industries
  • Full time
  • USA
  • 09/13/2026
  • Salary: $191k - $253k/yr
  • Waltham, MA

Software Engineer, Battlespace Awareness

  • Anduril Industries
  • Full time
  • USA
  • 09/13/2026
  • Salary: $165k - $218k/yr
  • Broomfield, CO