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Software Engineer, Economy Platform

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Software Engineer, Economy Platform in USA

  • San Mateo, CA

Responsibilities

  • Develop highly scalable and resilient backend systems for Roblox’s creator economy.
  • Build and maintain systems supporting purchasing, pricing, and creator payouts.
  • Help shape the future direction of Roblox’s virtual economy.
  • Collaborate cross-functionally with product teams to identify and introduce new economic models.
  • Use quality metrics and monitoring to support production system health.

Requirements

  • 1–3 years of experience in software engineering or computer science.
  • Passion for highly available, large-scale backend systems in production.
  • Knowledge of REST, API design patterns, scalable containerized systems, and microservices.
  • Data-driven focus on quality metrics and monitoring.

Benefits

  • Full-time employees are eligible for equity compensation and company benefits.
  • San Mateo office roles are onsite Tuesday, Wednesday, and Thursday, with optional presence Monday and Friday.
  • Annual base salary range is $153,120–$196,750 USD for roles based at headquarters in San Mateo, California.

Salary: $153k - $197k/yr

Roblox

Roblox's vision is to reimagine the way people come together. Our mission is to connect a billion people with optimism and civility. What is Roblox? Roblox is a platform where people come together virtually to share experiences. Every day, tens of millions of people from around the world come to ...

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