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GPU Compiler LLVM Backend Intern

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GPU Compiler LLVM Backend Intern in Others

  • Shanghai, China

Responsibilities

  • Understand, modify, and improve NVIDIA's GPU compiler and assembler using C++.
  • Design and develop compiler passes and optimizations for high-performance GPU machine instructions.
  • Collaborate with global compiler, hardware, and application teams on improvements and problem resolution.
  • Contribute to deep-learning compiler technology spanning architecture design and support through functional languages.

Requirements

  • Pursuing a B.S. or higher degree in Computer Science or Engineering.
  • Excellent hands-on C++ programming skills.
  • Strong software engineering background focused on robust and maintainable solutions.
  • Good communication and documentation skills and a self-motivated approach.
  • Preferred qualifications include a master's or PhD, compiler code-generation experience, CUDA or DirectX/OpenGL/Vulkan application development, performance and compile-time analysis tools experience, and exposure to machine learning techniques.

Nvidia

Since its founding in 1993, NVIDIA (NASDAQ: NVDA) has been a pioneer in accelerated computing. The company’s invention of the GPU in 1999 sparked the growth of the PC gaming market, redefined computer graphics, ignited the era of modern AI and is fueling the creation of the metaverse. NVIDIA is n...

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